2048
Slide and merge numbered tiles to reach 2048, with undo, best score and keyboard or swipe controls.
2048
Use the arrow keys or WASD (swipe on touch) to slide the tiles. Equal tiles merge into one and a new tile appears after each move. Reach 2048 to win, then keep going for a higher score. Undo steps back one move, and the best score is kept on this device.
History tool ini
Data terakhir yang pernah kamu isi di tool ini, tersimpan hanya di device/browser ini.
Save what you type here, in this browser? Your work would go into this browser's local storage, so a refresh or a trip to another tool does not wipe it. You also get a short list of previous entries under the form, each one restorable with a click. Nothing is ever uploaded, and there is no account.
Being straight about the trade-off: anything kept there can be read by anyone who can use this browser profile, and by any script that later runs on this site. A tool page can hold a private key, a password or a signed token. Saving is convenient; it is not private.
About this tool
The classic 2048 puzzle, rebuilt as a single page. Slide the board with the arrow keys, WASD or a swipe; equal tiles merge into one and a fresh tile appears after every move. The current score, the best score on this device and a one-step undo sit above the board. The game is won when a 2048 tile appears, but play continues for a higher score. Everything runs locally and nothing is uploaded.
Questions
- How does merging work?
- A move slides every tile as far as it will go in that direction. Two tiles of the same value that meet merge into one tile of double the value, and a tile that has already merged once in a move cannot merge again. That single-merge rule is why sliding left can pair the first two tiles but leave the third of a triple alone.
- Where is my best score kept?
- In this browser's local storage, under a key that belongs to this page. It survives reloads and never leaves your device. Clearing site data resets it.
- What does undo do?
- It steps back exactly one move, including the score you gained and the random tile that appeared. There is only one level of undo, so use it to recover from a mis-swipe rather than to rewind a whole game.
- Why did the game end when I still had empty squares?
- A game is over only when no direction can move any tile. That can happen with gaps left on the board if the remaining tiles are all different and boxed in, so the board can look half-empty and still be finished.
- Is there a strategy?
- Most strong players keep their largest tile in one corner and build a descending chain along two edges, never moving the corner tile away. Deciding early which corner that is matters more than any single merge.